I want a DistanceJoint class that I can use with the existing World simulation to keep two rigid bodies…
I want a DistanceJoint class that I can use with the existing World simulation to keep two rigid bodies…: a task in MiMo-V2.6-RL-harbor-code: MiMo-V2.6-RL Code (Harbor) (Harbor dataset). After I register both bodies and then register the joint with world.register(joint) , each world.update(delta)…
The task
After I register both bodies and then register the joint with `world.register(joint)`, each `world.update(delta)` should include the joint in the constraint solve. For example, if two dynamic circles start at `(0, 0)` and `(4, 0)` and I create `new DistanceJoint(a, b, a.position, b.position, 2, 15, 1)`, subsequent…
Part of FineEnvs/MiMo-V2.6-RL-harbor-code.